package net.minecraft.client.particle;

import net.minecraft.client.renderer.WorldRenderer;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.MathHelper;
import net.minecraft.world.World;

public class EntityCloudFX extends EntityFX {
	float field_70569_a;

	protected EntityCloudFX(World worldIn, double xCoordIn, double yCoordIn, double zCoordIn, double p_i1221_8_,
			double p_i1221_10_, double p_i1221_12_) {
		super(worldIn, xCoordIn, yCoordIn, zCoordIn, 0.0D, 0.0D, 0.0D);
		float f = 2.5F;
		this.motionX *= 0.10000000149011612D;
		this.motionY *= 0.10000000149011612D;
		this.motionZ *= 0.10000000149011612D;
		this.motionX += p_i1221_8_;
		this.motionY += p_i1221_10_;
		this.motionZ += p_i1221_12_;
		this.particleRed = this.particleGreen = this.particleBlue = 1.0F
				- (float) (Math.random() * 0.30000001192092896D);
		this.particleScale *= 0.75F;
		this.particleScale *= f;
		this.field_70569_a = this.particleScale;
		this.particleMaxAge = (int) (8.0D / (Math.random() * 0.8D + 0.3D));
		this.particleMaxAge = (int) ((float) this.particleMaxAge * f);
		this.noClip = false;
	}

	/**
	 * Renders the particle
	 */
	public void renderParticle(WorldRenderer worldRendererIn, Entity entityIn, float partialTicks, float p_180434_4_,
			float p_180434_5_, float p_180434_6_, float p_180434_7_, float p_180434_8_) {
		float f = ((float) this.particleAge + partialTicks) / (float) this.particleMaxAge * 32.0F;
		f = MathHelper.clamp_float(f, 0.0F, 1.0F);
		this.particleScale = this.field_70569_a * f;
		super.renderParticle(worldRendererIn, entityIn, partialTicks, p_180434_4_, p_180434_5_, p_180434_6_,
				p_180434_7_, p_180434_8_);
	}

	/**
	 * Called to update the entity's position/logic.
	 */
	public void onUpdate() {
		this.prevPosX = this.posX;
		this.prevPosY = this.posY;
		this.prevPosZ = this.posZ;

		if (this.particleAge++ >= this.particleMaxAge) {
			this.setDead();
		}

		this.setParticleTextureIndex(7 - this.particleAge * 8 / this.particleMaxAge);
		this.moveEntity(this.motionX, this.motionY, this.motionZ);
		this.motionX *= 0.9599999785423279D;
		this.motionY *= 0.9599999785423279D;
		this.motionZ *= 0.9599999785423279D;
		EntityPlayer entityplayer = this.worldObj.getClosestPlayerToEntity(this, 2.0D);

		if (entityplayer != null && this.posY > entityplayer.getEntityBoundingBox().minY) {
			this.posY += (entityplayer.getEntityBoundingBox().minY - this.posY) * 0.2D;
			this.motionY += (entityplayer.motionY - this.motionY) * 0.2D;
			this.setPosition(this.posX, this.posY, this.posZ);
		}

		if (this.onGround) {
			this.motionX *= 0.699999988079071D;
			this.motionZ *= 0.699999988079071D;
		}
	}

	public static class Factory implements IParticleFactory {
		public EntityFX getEntityFX(int particleID, World worldIn, double xCoordIn, double yCoordIn, double zCoordIn,
				double xSpeedIn, double ySpeedIn, double zSpeedIn, int... p_178902_15_) {
			return new EntityCloudFX(worldIn, xCoordIn, yCoordIn, zCoordIn, xSpeedIn, ySpeedIn, zSpeedIn);
		}
	}
}
